
UDS Contents
- 1. Introduction to the Unofficial DOOM Specs
- 2. The Basics
- 3. List of DOOM.WAD Directory Entries
- 4. The Levels
- 5. Graphics
- 6. Flats (Floor and Ceiling Textures)
- 7. Sounds and Music
- 7.1. PC Speaker Sound Effects
- 7.2. Soundcard Sound Effects
- 7.3. Music
- 7.4. GENMIDI
- 7.5. DMXGUS
- 8. Miscellaneous Lumps
- 8.1. PLAYPAL
- 8.2. COLORMAP
- 8.3. ENDOOM
- 8.4. TEXTURE1 and TEXTURE2
- 8.4.1. Animated Walls
- 8.4.2. The SKY Textures
- 8.5. PNAMES
- 8.6. DEMOs
- 8.6.1. Level changes from 1.2 to 1.666 DOOM.WAD
- 8.7. Poly Objs (Hexen only)
- 9. Savegame Files
- 10. The DOOM.EXE File
- 10.1. Version 1.2 DOOM.EXE Data Segment Overview
- 10.1. Version 1.666 DOOM.EXE Data Segment Overview
- 10.3. Detail on some EXE Data Structures
- 11. Hexen differences
- DOOM Appendices
- Hexen Appendices
- General Appendices
- C.1. Other helpful documents
- C.2. Acknowledgments
So, where now?
This page is part of The WADster's Guide on the World Wide Web,
copyright (©) 1995 Steve Benner. All rights reserved.
DOOM and DOOM II are trademarks of id Software inc. Heretic and Hexen are trademarks of Raven Software, inc.
S.Benner@lancaster.ac.uk
I am grateful to CRES for providing space on their server for these pages.
Last updated: November 3, 1995