The WADster's Guide


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Welcome to Steve's new-look "wannabe a WADster" pages!

This area will probably always be under construction: eventually, I hope to have links out to cover everything that the budding WADster needs to know. If you find these pages useful, please email me and supply feedback.

Check out the list of recent changes if you want to see what's new day-by-day.

Information currently in or accessible from the Guide:

Legal statements: Read 'em. See what's legal and what's not!

READ THIS!

The DOOM license agreement.
The Heretic license agreement.
id Software's Data Utility License.
The WADster's Guide Copyright notice

Steve's Encyclopædia Wadeditorica
S.E.W.
The developmental version of the hypertext guide to WAD editing. It currently covers all the WAD basics and a guide to building your first WAD. These pages are still growing: watch this space!

"Tricks of the DOOM Gurus"
Gurus
A book from Sams Publishing which contains most of the material that was heading for the Encyclopædia Wadeditorica!
Check out the details of the new edition, coming soon!

The Hypertext Unofficial DOOM Specs.
U.D.S.
Regarded by many as the WADster's Bible, the UDS is the standard repository of all knowledge and wisdom, for though earlier versions had many omissions and contained much that was apocryphal, or at least wildly inaccurate, it has always scored over all other works in two important respects. First, it was the earliest: without this document there would be no DOOM level editors today; and secondly it has the word DOOM inscribed in large unfriendly letters on its cover. [with apologies to both Douglas Adams and Matt Fell.]

This is a new updated hypertext version, incorporating Heretic modifications, and the latest Official Hexen Technical Specs!

You can also have a zipped copy of the original v1.666 UDS and the v0.9 OHTS by Ben Morris.

Bernd Kreimeier's UDS Errata.
A draft copy of a running errata to the Unofficial Doom Specs, maintained by Bernd Kreimeier. This is the 31st March 1995 copy: There is a zipped copy of this too.

Alternatively, try Bonn for the latest copy.

Tom Neff's Level Design FAQs.
Another classic document, explaining the mistakes we've all made and putting right some of the mis-information in the specs. Everyone should read this one!

You can also have a zipped copy.

Scott Ampoker's DOOM metrics.
Explains all about the measurements used by the DOOM engine and how big THINGS are!

You can also have a zipped copy.

Scott Ampoker's DOOM textures.
Explains all about texture aligning as well as the intricate details of pegging and unpegging on linedefs.

You can also have a zipped copy.

Jens Hykkelbjerg's RMB package.
If you want to work wonders with (or just learn more about) REJECTS, you need this package. You can get a copy (or just read about it and lots of other DOOM goodies) on Jens' Pages in Denmark.

Doom-Gate.
DOOMgate
The main entrance to the DOOM Web Project. Everything you ever wanted to know about id's games, and lots more besides.

ALSO: by popular request:

WADED 1.83 zipped file
An editor for DOOM, DOOM ][ and Heretic WADs.


This page is part of The WADster's Guide on the World Wide Web,
copyright (©) 1995 Steve Benner.All rights reserved.
DOOM is a trademark of id Software inc.


SB home page ES home page LU home page
S.Benner@lancaster.ac.uk

I am grateful to CRES for providing space on their server for these pages.


Last updated: April 3, 1996.